Kingdra
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Supertype:
Pokémon
Types:
Colorless
Subtypes:
Stage 2,
Abilities:
Crystal Type Whenever you attach a Water, Lightning, or Psychic basic Energy card from your hand to Kingdra, Kingdra's type (color) becomes the same as that Energy card type until the end of the turn.
Attacks:
Water, Water, Lightning: Aquabomb
Kingdra does 10 damage to itself. (Don't apply Weakness or Resistance when Kingdra damages itself with this attack.)
Psychic, Psychic, Lightning, Colorless: Dual Burn
Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra.
Artist:
Mikio Menjo
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